> For the complete documentation index, see [llms.txt](https://uspa-wpr.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://uspa-wpr.gitbook.io/docs/instructions/seeding.md).

# 5. Seeding

## Overview

Seeding criteria: 1) USPA circuit ranking points, then, if there are not enough teams with ranking points to fill the required # of seeds, 2) verified WPR player ratings.

Tournament Director to do:

EITHER

* If no late entries, no teams changing divisions, and no partner changes, you are ready to input seedings in the TMS. To do so, navigate to your tournament’s Entries tab (left hand side), use the orange dropdown menu to access the respective divisions you are running, find the Seeding column, and click the pencil icon name of a team to enter their seed. (Reference a team’s “Total Points” figure to determine whether they are seeded; most “Total Points” is #1 seed, etc.) (If a Seeding column is not visible, click the “Display settings” button on the right hand side of the Entries tab, switch the “Seeding” toggle on, and Save to make it visible.)

OR

* If any late entries and/or any teams changing divisions and/or partner changes, seeds may be impacted. After making all changes, if any: Reference a team’s “Total Points” figure to determine whether they are seeded; most “Total Points” is #1 seed, etc. (It is rare but possible that a late entry team’s or player’s points don’t appear automatically once added; to double-check, after adding, click the “Master Update” button on the right hand side of the Entries tab and tick only the “Rankings” box to run an update on (untick the others); this will push players’ points to appear if they have any.) Then, use the orange dropdown menu to access the respective divisions you are running, find the Seeding column, and click the pencil icon name of a team to enter their seed.

## Seeds per Draw Size

* **3–5 teams:** **0** seeds
* **6–11 teams:** **2** seeds
* **12–23 teams:** **4** seeds
* **24–64 teams:** **8** seeds

Seeds are **not arbitrary** and **must not** be changed by the TD.


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